
Adding to this belief is the fact the developers also bragged “ Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures and dungeons.” If you check out Far Harbor‘s description, Bethesda clearly describes it as an island: “Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world.” This would indicate Bethesda is planning to recreate the entire island in-game, instead of just a harbor (like in the Fallout 3 Point Lookout expansion). If we take a look at Bar Harbor, Maine on a map, it’s actually quite large. – This leaves more room for landmass and deployment of those assets. Another Bethesda DLC, Oblivion‘s Shivering Isles, clocked in at just under 1 gb. In fact, Fallout 3’s base game tipped the scales at 5.89 gb – just over double the size of the upcoming Far Harbor. But these numbers belie the potential size of the landmass in Far Harbor. The file size for Fallout 3 includes a large amount graphical assets – it’s likely Fallout 4‘s Far Harbor will reuse significant amounts of assets already in the base game, in addition to adding some new environments.

list’s Far Harbor‘s size as 2.68 GB. By comparison, the largest DLC from New Vegas is 783 MB (Lonesome Road), and the largest from Fallout 3 is 650 MB (The Pitt).
